Jun Hong

Sound Editor | Game Audio Design | Composer

Sound Design ShowReel

Coming soon...

Post-Production


Laptime - Short Film
Sound Editor

Coming soon...

Finger Pistol Shootout - Short Film
Sound Editor, Foley Artist

Coming soon...

On Screen - Short Film
Sound Editor, Music Editor

Coming soon...

After The Afters - Short Film
Re-recording Mixer

Coming soon...

Game Audio


RoboRapture

Team Lead, Sound Designer, Music Composer

Video

Engine: Unity
Middleware: Wwise
DAW: Logic Pro, Pro Tools

Led a 3-person audio team from Pre-production to Beta.Scope: Primary role as an Asset Designer and Dialogue Designer, along with creating Wwise systems and aiding with Music Composition.Main Challenges
Project Management
Creative Alignment
Technical/Bugs
Solution

Music Composition


Junwav - Artist ProjectComposer, Recording & Mixing Engineer, Distribution & Marketing

Dead Rails - Video GameMusic Composer

Video

오래된 만남 추구 - Tv Show (Sync)Music Composer

Video

Borderlands 4: Harlowe (Family Reunion)
- Trailer Re-design
Music Composer

Video

Promnight Mayhem - Video GameMusic Composer

Coming soon...

Coming Soon...

Personal Projects


Video

Emersion (VFS Graduation Project) - AnimationSound Designer, Voice Actor, Re-recording Mixer

coming soon...

Haru (Berlin International Sound Design Competition 2026) - AnimationSound Designer, Re-recording Mixer

About


Hello there!
My name is Jun and I work as a sound editor/designer.
Based in Vancouver, BC, my main roles for the past 5 years currently span across film, game, and music for various mediums.Originally born in Korea, I grew up most of my life in Switzerland and the Philippines before moving to my current home in Canada back in 2016. My previous background was as a Kinesiologist as well as working in the CleanTech space.When I'm not hunched over my desk in a dark room staring into my DAW, you can catch me playing tennis or going for a run in the summer, skiing in the winter, finding local concerts, or rearranging my TCG collection for the 56th time!Ultimately my goal is to Elevate, Entertain, and Engage, and in doing so, bringing your story to life

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